3D GENERALIST REEL RUNLIST:

All Animation, modeling, rigging, lighting, texturing, rendering, and simulations were done by me unless otherwise specified.

Shot 1: Madame Dubois Acting -- animated by me in Emo (Dreamworks Proprietary Animation Sofrware). Rig and Banana were provided to me by Dreamworks Animation SKG. Audio was taken from Arrested Development.

Shot 2: Madame Dubois Walk/Sneak Cycles -- animated by me in Emo (Dreamworks Proprietary Animation Sofrware). Rig was provided to me by Dreamworks Animation SKG.

Shot 3*: Boy Dancing/Jumping Around -- Animated, modeled, and rigged in Autodesk Maya.

Shot 4: Building Models -- Building designs were done by Joy Han, 3D models made by me in Autodesk Maya.

Shot 5: Ren and Stimpy 3D Sculpture -- Created in Zbrush

Shot 6: Tentacle Rig -- modeled and rigged in Autodesk Maya.

Shot 7*: Compositing Shot With 2D Monsters -- Composited in Nuke, Rendered in Autodesk Maya using Mental Ray and Vray. Model, rigs, and textures done in Maya. 2D Monsters drawn in Photoshop and Plastic Animation Paper.

Shot 8*: 2D Monster Party Room Shots -- Modeled, Textured, Lit, and Rendered in Autodesk Maya. 2D Animations made in Plastic Animation Paper and Photoshop

Shot 9: League Of Legends Tournament Projected Graphics -- 3D Model and UV Map of geometry made in Autodesk Maya. "Blue Magic" effects created in After Effects Trapcode Plugin. 3D Pre-Visualization made with After Effects Element3D Plugin. Logos provided by Riot Games

*This shot is from my Senior Thesis Animation Film made in 2013, "Phantoms In The Dark"